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Bless Global Whitepaper
  • Abstract
  • Vision and Mission
  • About the Team
    • Game Publisher
    • Research & Development
  • 🎮Bless Global
    • About Bless Global
    • Worldview
      • Story
      • Scenes
      • Classes
        • Ranger
        • Berserker
        • Mage
        • Crusader
        • Priest
    • Core Features
  • ⁉️ABOUT SERVER LAUNCH
    • Beta Test Participants (VIP PASS Holders)
    • PC Users
  • 📱Game Design
    • Principles
    • Gameplay
      • Patana Battlefield
      • Squad/Group Dungeon
      • Bounty Hunter
      • Clash of Classes
    • Game System
      • Gear
      • Skill
      • Pet
      • Mount
      • Ornament
      • Guild
      • Livelihood
  • 💰Play To Earn Tutorial
    • Account Registration
    • P2E Basic
    • P2E Intermediate
    • P2E Advanced
    • How to Bind Game/Wallet Account
    • How to Purchase NFTs
  • 📈Economic Model
    • Design Principles
    • Economic System
      • Diamond Circulation
      • NFT Circulation
      • Utility Token BLEC
      • BLEC Circulation
      • The BLEC System
      • Dynamic Market Equilibrium
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  1. Game Design
  2. Game System

Livelihood

If you’d like to take a break from tense fights, livelihood is a perfect choice. Fishing, gathering, cooking, and alchemy can get you different resources. By improving livelihood levels, you can obtain rarer resources, use them for yourselves, or sell them for some big bucks.

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Last updated 2 years ago

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